Then repeat step two while the hat mesh is selected. STEP THREE: Back on the actual rig, under design, move the Hat Driver so it’s on the higher side. Repeat this step but rather than selecting the body mesh, click the head mesh. Then click the little camera next to “+1.8 Skin”. Scroll down to UV Maps (you might have to click the little arrow next to it). STEP TWO: On the left-hand side, go to the “Object data” tab. Even though it starts off by looking weird, change the skin to your 1.8 skin. I’m not going into detail into how to do this. Okay, so even though I’m pretty sure this is in the FAQ, people seem to be having trouble with this, so here’s my mini-tutorial on how to get this working with 1.8 skins and how to get the hat layer working. Character Rig Cinema 4d Download Minecraft Rating: 4,5/5 1968reviews
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